2nd Impressions :
The 2nd impression was fraught with failure.
Last time I started off as the Minmatar race. A republic. Followed the training sessions. And then continued from where I had left off. This lead to another 'Agent' (basically the quest givers) and I had to wrap in space to another solar system. Pretty cool... until I figured out that damn ! I had to load the quest item given to me (it was a courier mission) into the ships cargo hold ... oh damn ! warp back again, and back again. nothing to do - just put the ship on Auto Pilot and do something else.
Its boring after a few times.
The next mission I got said it had to be done in 24 hrs ! huh ! A time limit ?? :(
Unfortunately that does not work for me - with erratic office schedules - there is no way I am sure whether I will be online the next day or not.
There endeth the 2nd session. Not something I wanted to play.
This time I started on the Amarr Race. An Empire race with a cool looking ship. The MinMatar ships looked unfinished while these ships look good !
This time I figured out that I did not need to take up the mission if I forsee not having enough time the next day. I just don't accept it - and leave my ship docked in one of the stations. I also figured out that almost everything is menu driven (shame ! bad game design !) and that once I warp to a solarsystem where I have a quest I need to warp to the quest location in the drop down menu. phew ! Much better.
The last mission I did was about meeting a rebel ship who asked me to join his side ! nice ! :)
On the whole a nice space simulation. I am still not clear about how good a game it is though. Things are confusing at most times, and this game requires me to lvl up skills - which take days. So, the longer one is subscribed to the game, the better he can potentially become. This seems to be a money gathering option for the game studio.
next blog will do a comparison with WoW - as both games , inspite of being similar are quite different.
oh .. and yes .. I play this on Linux !